top of page
GuillaumePicard

Animation Director | 25 Years of AAA Experience
 

Working in CG since 2001, I have spent over two decades bridging the gap between artistic vision and production efficiency. From leading major Ubisoft franchises like Assassin’s Creed and Rainbow Six to implementing 'Moneyball' strategies that save hundreds of thousands in production costs, my goal is simple: High-fidelity animation, optimized workflows, and sustainable growth.

Welcome to my portfolio. Explore how I translate reality into gameplay.

Linkedin

GuillaumePicard.com 

Last revision 11/02/2026

​​

bottom of page